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Credits | Labs Level | Requires | |
---|---|---|---|
Energy Increases all bases energy output by 5%. | 2 | 1 | |
Computer Allows one campaign fleet per level. | 2 | 1 | |
Armour Increases units and defenses armour by 5%. | 4 | 2 | |
Laser Increases laser weapons power by 5%. | 4 | 2 | Energy 2 |
Missiles Increases missile weapons power by 5%. | 8 | 4 | Computer 4 |
Stellar Drive Increases stellar units speed by 5%. | 16 | 5 | Energy 6 |
Plasma Increases plasma weapons power by 5%. | 32 | 6 | Energy 6 + Laser 4 |
Warp Drive Increases warp units speed by 5%. | 64 | 8 | Energy 8 + Stellar Drive 4 |
Shielding Increases units and defenses shield by 5%. | 128 | 10 | Energy 10 |
Ion Increases ion weapons power by 5%. | 256 | 12 | Energy 12 + Laser 10 |
Photon Increases photon weapons power by 5%. | 1,024 | 16 | Energy 16 + Plasma 8 |
Artificial Intelligence Increases all bases research output by 5%. | 2,048 | 18 | Computer 20 |
Disruptor Increases disruptor weapons power by 5%. | 4,096 | 20 | Energy 20 + Laser 18 |
Cybernetics Increases all bases construction and production by 5%. | 8,192 | 22 | Artificial Intelligence 6 |
Tachyon Communications Allows 1 research link between 2 bases (min labs 20). | 32,768 | 24 | Energy 24 + Computer 24 |
Anti-Gravity Decreases orbital structures construction time by 5% and increases Death Star speed by 5%. | 100,000 | 26 | Energy 26 + Computer 26 |