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Credits | Labs Level | Requires | |
---|---|---|---|
Energy Increases all bases energy output by 5%. | 2 | 1 | |
Computer Allows one campaign fleet per level. | 2 | 1 | |
Armour Increases units and defenses armour by 5%. | 4 | 2 | |
Laser Increases laser weapons power by 5%. | 4 | 2 | Energy 2 |
Missiles Increases missile weapons power by 5%. | 8 | 4 | Computer 4 |
Stellar Drive Increases stellar units speed by 5%. | 16 | 5 | Energy 6 |
Plasma Increases plasma weapons power by 5%. | 32 | 6 | Energy 6 + Laser 4 |
Warp Drive Increases warp units speed by 5%. | 64 | 8 | Energy 8 + Stellar Drive 4 |
Shielding Increases units and defenses shield by 5%. | 128 | 10 | Energy 10 |
Ion Increases ion weapons power by 5%. | 256 | 12 | Energy 12 + Laser 10 |
Photon Increases photon weapons power by 5%. | 1,024 | 16 | Energy 16 + Plasma 8 |
Artificial Intelligence Increases all bases research output by 5%. | 2,048 | 18 | Computer 20 |
Disruptor Increases disruptor weapons power by 5%. | 4,096 | 20 | Energy 20 + Laser 18 |
Cybernetics Increases all bases construction and production by 5%. | 8,192 | 22 | Artificial Intelligence 6 |
Tachyon Communications Allows 1 research link between 2 bases (min labs 20). | 32,768 | 24 | Energy 24 + Computer 24 |
Anti-Gravity Decreases orbital structures construction time by 5% and increases Death Star speed by 5%. | 100,000 | 26 | Energy 26 + Computer 26 |
Credits | Energy | Economy | Population | Area | Advanced | Requires | |
---|---|---|---|---|---|---|---|
Urban Structures Increases population capacity by bases fertility. | 1 | -1 | |||||
Solar Plants Increases bases energy output by bases solar energy. | 1 | -1 | -1 | ||||
Gas Plants Increases bases energy output by bases gas resource. | 1 | -1 | -1 | ||||
Fusion Plants Increases bases energy output by 4. | 20 | 4 | -1 | -1 | Energy 6 | ||
Antimatter Plants Increases bases energy output by 10. | 2,000 | 10 | -1 | -1 | x | Energy 20 | |
Orbital Plants Increases bases energy output by 12. | 40,000 | 12 | -1 | x | Energy 25 | ||
Research Labs Increases bases research by 6, allows new technologies. | 2 | -1 | -1 | -1 | |||
Metal Refineries Increases production and construction by bases metal. | 1 | -1 | 1 | -1 | -1 | ||
Crystal Mines Increases bases economy by bases crystals resource. | 2 | -1 | -1 | -1 | |||
Robotic Factories Increases production and construction by 2. | 5 | -1 | 1 | -1 | -1 | Computer 2 | |
Shipyards Increases bases production by 2 and allows new units. | 5 | -1 | 1 | -1 | -1 | ||
Orbital Shipyards Increases bases production by 8 and allows new units. | 10,000 | -12 | 2 | -1 | Cybernetics 2 | ||
Spaceports Increases bases economy by 2 and allows trade routes. | 5 | -1 | 2 | -1 | -1 | ||
Command Centers Adds 5% fleet attack power at base and allows 1 occupation. | 20 | -1 | -1 | -1 | Computer 6 | ||
Nanite Factories Increases production and construction by 4. | 80 | -2 | 2 | -1 | -1 | x | Computer 10 + Laser 8 |
Android Factories Increases production and construction by 6. | 1,000 | -4 | 2 | -1 | -1 | x | Artificial Intelligence 4 |
Economic Centers Increases bases economy by 3. | 80 | -2 | 3 | -1 | -1 | x | Computer 10 |
Terraform Increases bases area by 5. | 80 | 5 | x | Computer 10 + Energy 10 | |||
Multi-Level Platforms Increases bases area by 10. | 10,000 | 10 | x | Armour 22 | |||
Orbital Base Increase population capacity by 10. | 2,000 | 10 | x | Computer 20 | |||
Jump Gate Increases fleet speed by 100%, allows stellar units to move between galaxies. | 5,000 | -8 | -1 | Warp Drive 12 + Energy 20 | |||
Biosphere Modification Increases astro fertility by 1. | 20,000 | -24 | -1 | -1 | Computer 24 + Energy 24 | ||
Capital Increases economy by 10 and other bases by 1. -15% empire income while occupied. | 15,000 | -12 | 10 | -1 | -1 | Tachyon Communications 1 |
Credits | Weapon | Attack | Armour | Shield | Energy | Area | Requires | |
---|---|---|---|---|---|---|---|---|
Barracks Help protect your bases, the cheapest defense. | 5 | Laser | 4 | 4 | -1 | Laser 1 | ||
Laser Turrets Small defenses, good against small units. | 10 | Laser | 8 | 8 | -1 | -1 | Laser 1 | |
Missile Turrets Small defenses, good against small and medium units. | 20 | Missiles | 16 | 16 | -1 | -1 | Missiles 1 | |
Plasma Turrets Average defenses, good against medium units. | 100 | Plasma | 24 | 24 | -2 | -1 | Plasma 1 + Armour 6 | |
Ion Turrets Average defenses, good against medium units. | 256 | Ion | 32 | 32 | 2 | -3 | -1 | Ion 1 + Armour 10 + Shielding 2 |
Photon Turrets Big defenses, good against large units. | 1,024 | Photon | 64 | 64 | 6 | -4 | -1 | Photon 1 + Armour 14 + Shielding 6 |
Disruptor Turrets Biggest turrets, good against large units. | 4,096 | Disruptor | 256 | 256 | 8 | -8 | -1 | Disruptor 1 + Armour 18 + Shielding 8 |
Deflection Shields Strong shields that increase bases protection. | 4,096 | Ion | 2 | 512 | 16 | -8 | -1 | Ion 6 + Shielding 10 |
Planetary Shield Planetary shields that increases bases protection. | 25,000 | Ion | 4 | 2048 | 20 | -16 | -1 | Ion 10 + Shielding 14 |
Planetary Ring Planetary defensive ring. | 50,000 | Photon | 2048 | 1024 | 12 | -24 | Photon 10 + Armour 22 + Shielding 12 |
Credits | Drive | Weapon | Attack | Armour | Shield | Hangar | Speed | Shipyard | Requires | |
---|---|---|---|---|---|---|---|---|---|---|
Fighters Good fighting unit against unshielded units. | 5 | Inter | Laser | 2 | 2 | -1 | 1 | Laser 1 | ||
Bombers Good fighting unit against unshielded and low shield units. | 10 | Inter | Missiles | 4 | 2 | -1 | 2 | Missiles 1 | ||
Heavy Bombers Good fighting unit against medium shielded units. | 30 | Inter | Plasma | 10 | 4 | -2 | 3 | Plasma 14 | ||
Ion Bombers Good against high shielded units, 50% power cross shields. | 60 | Inter | Ion | 12 | 4 | 1 | -2 | 3 | Ion 10 + Shielding 10 | |
Corvette Very fast unit, good against unshielded units. | 20 | Stellar | Laser | 4 | 4 | 0 | 8 | 4 | Laser 2 + Stellar Drive 1 + Armour 2 | |
Recycler Can collect debris and convert them into credits. | 30 | Stellar | Laser | 2 | 2 | 0 | 6 | 5 | Laser 1 + Stellar Drive 1 + Armour 2 | |
Destroyer Fast unit, good against low shielded units. | 40 | Stellar | Plasma | 8 | 8 | 0 | 6 | 6 | Plasma 1 + Stellar Drive 2 + Armour 6 | |
Frigate Versatile unit, has 4 hangar space. | 80 | Stellar | Missiles | 12 | 12 | 4 | 5 | 8 | Missiles 6 + Stellar Drive 4 + Armour 8 | |
Ion Frigate Versatile unit, 50% power cross shields. | 120 | Stellar | Ion | 14 | 12 | 1 | 4 | 5 | 8 | Ion 10 + Stellar Drive 4 + Armour 8 + Shielding 10 |
Scout Ship Faster ship, good for scouting. | 40 | Warp | Laser | 1 | 2 | 0 | 12 | 4 | Warp Drive 1 | |
Outpost Ship Warp unit that can build a new base. | 100 | Warp | Laser | 2 | 4 | 0 | 3 | 8 | Warp Drive 1 | |
Cruiser Versatile unit, good for long range action and escort. | 200 | Warp | Plasma | 24 | 24 | 2 | 4 | 4 | 10 | Plasma 4 + Warp Drive 2 + Armour 10 + Shielding 2 |
Carrier Unit with 60 hangar spaces. | 400 | Warp | Missiles | 12 | 24 | 2 | 60 | 4 | 12 | Missiles 6 + Warp Drive 4 + Armour 10 + Shielding 2 |
Heavy Cruiser Strong unit, good against large units. | 500 | Warp | Plasma | 48 | 48 | 4 | 8 | 3 | 12 | Plasma 6 + Warp Drive 4 + Armour 12 + Shielding 4 |
Battleship Strong unit, good against large units. | 2,000 | Warp | Ion | 168 | 128 | 10 | 40 | 3 | 16 | Ion 6 + Warp Drive 8 + Armour 16 + Shielding 8 |
Fleet Carrier Large carrier with 400 hangar spaces. | 2,500 | Warp | Ion | 64 | 96 | 8 | 400 | 3 | 16 | Ion 4 + Warp Drive 8 + Armour 14 + Shielding 6 |
Dreadnought Very strong combat unit. | 10,000 | Warp | Photon | 756 | 512 | 20 | 200 | 2.5 | 20 (1) | Photon 6 + Warp Drive 12 + Armour 20 + Shielding 10 |
Titan Very large and strong combat unit. | 50,000 | Warp | Disruptor | 3,500 | 2,048 | 30 | 1,000 | 2 | 22 (3) | Disruptor 6 + Warp Drive 14 + Armour 22 + Shielding 14 |
Leviathan Huge combat unit, gives +5% power and armour to fleet. | 200,000 | Warp | Photon | 10,000 | 6,600 | 40 | 4,000 | 1.5 | 24 (5) | Photon 12 + Warp Drive 18 + Armour 24 + Shielding 16 |
Death Star Biggest unit, can’t use jump gates, gives +10% power and armour to fleet. | 500,000 | Warp | Disruptor | 26,500 | 14,000 | 60 | 10,000 | 1.5 | 26 (7) | Disruptor 10 + Warp Drive 20 + Armour 26 + Shielding 18 |
Metal | Gas | Crystals | Fertility | Area Planet | Area Moon | |
---|---|---|---|---|---|---|
Arid | 2 | 2 | 0 | 5 | 95 | 83 |
Asteroid | 3 | 1 | 2 | 4 | - | (65) |
Craters | 3 | 1 | 1 | 4 | 85 | 75 |
Crystalline | 2 | 1 | 3 | 4 | 80 | 71 |
Earthly | 2 | 2 | 0 | 6 | 85 | 75 |
Gaia | 2 | 2 | 0 | 6 | 90 | 79 |
Glacial | 1 | 2 | 0 | 5 | 95 | 83 |
Magma | 2 | 4 | 0 | 5 | 80 | 71 |
Metallic | 3 | 2 | 1 | 4 | 85 | 75 |
Oceanic | 1 | 2 | 0 | 6 | 80 | 71 |
Radioactive | 2 | 3 | 0 | 4 | 90 | 79 |
Rocky | 3 | 2 | 0 | 5 | 85 | 75 |
Toxic | 2 | 4 | 0 | 4 | 90 | 79 |
Tundra | 2 | 2 | 0 | 5 | 95 | 83 |
Volcanic | 2 | 4 | 0 | 5 | 80 | 71 |