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Technologies
Structures
Defenses
Units
Terrains
All
Structures
CreditsEnergyEconomyPopulationAreaAdvancedRequires
Urban Structures
Increases population capacity by bases fertility.
1-1
Solar Plants
Increases bases energy output by bases solar energy.
1-1-1
Gas Plants
Increases bases energy output by bases gas resource.
1-1-1
Fusion Plants
Increases bases energy output by 4.
204-1-1Energy 6
Antimatter Plants
Increases bases energy output by 10.
2,00010-1-1xEnergy 20
Orbital Plants
Increases bases energy output by 12.
40,00012-1xEnergy 25
Research Labs
Increases bases research by 6, allows new technologies.
2-1-1-1
Metal Refineries
Increases production and construction by bases metal.
1-11-1-1
Crystal Mines
Increases bases economy by bases crystals resource.
2-1-1-1
Robotic Factories
Increases production and construction by 2.
5-11-1-1Computer 2
Shipyards
Increases bases production by 2 and allows new units.
5-11-1-1
Orbital Shipyards
Increases bases production by 8 and allows new units.
10,000-122-1Cybernetics 2
Spaceports
Increases bases economy by 2 and allows trade routes.
5-12-1-1
Command Centers
Adds 5% fleet attack power at base and allows 1 occupation.
20-1-1-1Computer 6
Nanite Factories
Increases production and construction by 4.
80-22-1-1xComputer 10 + Laser 8
Android Factories
Increases production and construction by 6.
1,000-42-1-1xArtificial Intelligence 4
Economic Centers
Increases bases economy by 3.
80-23-1-1xComputer 10
Terraform
Increases bases area by 5.
805xComputer 10 + Energy 10
Multi-Level Platforms
Increases bases area by 10.
10,00010xArmour 22
Orbital Base
Increase population capacity by 10.
2,00010xComputer 20
Jump Gate
Increases fleet speed by 100%, allows stellar units to move between galaxies.
5,000-8-1Warp Drive 12 + Energy 20
Biosphere Modification
Increases astro fertility by 1.
20,000-24-1-1Computer 24 + Energy 24
Capital
Increases economy by 10 and other bases by 1. -15% empire income while occupied.
15,000-1210-1-1Tachyon Communications 1
Note: Players with free accounts can only build advanced structures to level 5.

Construction of a Biosphere Modification costs 75% on moons, and 50% on asteroids.