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Technologies
Structures
Defenses
Units
Terrains
All
Technologies
CreditsLabs LevelRequires
Energy
Increases all bases energy output by 5%.
21
Computer
Allows one campaign fleet per level.
21
Armour
Increases units and defenses armour by 5%.
42
Laser
Increases laser weapons power by 5%.
42Energy 2
Missiles
Increases missile weapons power by 5%.
84Computer 4
Stellar Drive
Increases stellar units speed by 5%.
165Energy 6
Plasma
Increases plasma weapons power by 5%.
326Energy 6 + Laser 4
Warp Drive
Increases warp units speed by 5%.
648Energy 8 + Stellar Drive 4
Shielding
Increases units and defenses shield by 5%.
12810Energy 10
Ion
Increases ion weapons power by 5%.
25612Energy 12 + Laser 10
Photon
Increases photon weapons power by 5%.
1,02416Energy 16 + Plasma 8
Artificial Intelligence
Increases all bases research output by 5%.
2,04818Computer 20
Disruptor
Increases disruptor weapons power by 5%.
4,09620Energy 20 + Laser 18
Cybernetics
Increases all bases construction and production by 5%.
8,19222Artificial Intelligence 6
Tachyon Communications
Allows 1 research link between 2 bases (min labs 20).
32,76824Energy 24 + Computer 24
Anti-Gravity
Decreases orbital structures construction time by 5% and increases Death Star speed by 5%.
100,00026Energy 26 + Computer 26